CHAPTER 6: Community Development Activities
Twenty Suggested Activities
- The Name Game-Each participant
comes up with an adjective that starts with the same letter as their first
name. An example is someone named Sue might call herself Smiling Sue. After
the group does this someone starts - they share their adjective and name.
The next person goes, sharing their name and adjective, then repeating the
first persons name and adjective. This continues until everyone has had
a turn. The last person to go will have to remember everyone in the groups
name and adjective.
- The M&M Game-Each participant
takes a handful of M&Ms or any type of candy you choose. Before they
can eat the candy they have to share some piece of information the group does
not know about them. For each piece of candy they take, they must share one
bit of information.
- The Toilet Paper Game-Ask
each participant to take as many sheets as they use during a usual visit to
the bathroom. Then as in the M&M game have them share some piece of information
the group does not know about them. They must share once bit of information
for each sheet taken.
- Introduce Your Roommate (Floormate)-Participants
should break into groups of two. They should then spend a few minutes getting
to know each other. After talking for a little while they will take turns
introducing each other to the larger group.
- Favorite Ice Cream Flavor Each participant should share what their favorite flavor is and tell the
group what they think this says about them.
- Fire Drill Participants
are asked to think about the one thing they would save if their house or dorm
room burned down. The conditions of this choice are that they must assume
all living things are safe including pets and they can only choose one thing/object.
- Best Birthday Present Participants are asked to share with the group the best birthday present
they have received and why it was so special.
- Most Embarrassing Moment Participants are asked to share with the group their most embarrassing moment
with the group.
- Ideal Evening Participants
are asked to share their ideal evening with the group. This could include
the friends, family and/or activity of their choosing. They should explain
their choices.
- Where will you be in five or ten years?
Participants are asked to tell the group where they picture themselves
in five or ten years. Before the RA starts this exercise pick either five
or ten years so everyone in the group is on the same page.
- Holiday Tradition Participants
are asked to share a favorite holiday tradition or memory. The RA must make
sure to tell the group they can pick from whatever Holiday is important to
them. Avoid assuming that everyone celebrates Christmas.
- Best Day of Your Life Participants are asked to share what they feel was the best day of their
life and why.
- Worst Day of Your Life - Participants are asked to share what they feel was the worst day of their
life and why.
- Favorite TV Show Participants
are asked to share their favorite TV show and what they think this says about
them.
- Best Teacher/Professor Participants are asked to share with the group the best teacher/professor they
have had and why.
- Floor Dinner Pick a night
and have everyone on the floor bring enough of their favorite food to share.
Each person then should tell why the item they brought is their favorite food.
- Sharing Participants are
asked to share one thing they like about their roommate and one thing they
would change if they could.
- Life Map Participants are
handed a sheet of paper and something they can use to draw. Crayons, pens,
or markers will be okay. Then ask participants to draw a map in whatever
fashion they choose that they feel represents their life. Let them know that
when they are done they will be explaining the map to the group.
- Secret Talent - Participants
are asked to share a secret talent they have with the group. Encourage participants
to be creative if they are having a hard time coming up with something.
- Time Capsule Participants
are asked to bring something to an end of the year floor meeting. Whatever
they bring will be placed in the time capsule. Items should be inexpensive
and hold some sentimental value for the student.